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Use Person cards only.
The objective of the game is to attain the highest total score in a game set while trying to best conceal cards orientations.
The score is the sum of the number of cards collected and the order of being knocked out.
The number of players determines the number of games in a set.
This will give each player a chance to play all possible positions/order (like play as the first player and as the last player.)
An example, if there are 5 players then 5 games must be played to complete the set.
If in game 1 Player X was the 3rd player to be knocked out and he/she managed to collect 2 cards then his/her score for game 1 is 5 (3 + 2).
To score high, a player must be both great at guessing and concealing. Being the last player standing doesn't guarantee a win.
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To Play
Deal a card to each player.
Put remaining cards aside for the next game.
The person to the left of the dealer begins.
Each player must disclose a fact about his/her card's orientation by revealing the general facts first and the specifics in later rounds.
Player must use the first person pronoun "I" or possessive pronoun "MY" when disclosing.
Gestures and verbal cues may be used to distract/mislead other players. Poker faces work well too.
Before disclosure, a turn player may guess another player's orientation to earn a point. Player must use the second person pronouns "YOU" or "YOUR" (i.e. "You are a CElibate Female.")
If turn player correctly guesses player Y's orientation then he/she must collect player Y's card and knocks player Y out of the game.
If turn player incorrectly guesses player Y's orientation then he/she must surrender his/her card to player Y and knocks himself/herself out of the game.
Turn follows a clockwise rotation.
Play continues until one player is left with an unguessed card.
The player with the highest total score after the game set wins.
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Allowed Statements
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Facts that Apply to Certain Orientations (or Cards) Only
Hint: Use the facts and its synonyms found on the card.
Examples:
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I can match (implies I'm not a Celibate.) I can SC (implies I'm either a Gay Male or a Lesbian but not a Bisexual.) I can OI (implies I'm not a Celibate.)
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I can match Straights. I like Straight Females. I cannot match Gays.
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I'm a Female. My Gender/Sex is Female.
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I'm Gay/Homosexual. I like my own kind. A Bisexual or a WIldCard can state these too. See Additional Facts below.
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Disallowed Statements (Taboos)
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Facts that Apply to All Orientations (or Cards)
A player cannot say "I cannot match a Celibate" because all cards cannot match a Celibate.
A player cannot say "I can OC" because all cards can OC.
A player cannot say "I cannot SC into a WIldCard" because all cards cannot SC into a WIldCard.
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Non-Facts (Lies)
A player having a Celibate card cannot say "I can match, sex change into, or influence some orientation."
A player having a BIsexual Female card cannot say "I don't like Straight people."
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Synonymous Facts
A player cannot say "I'm gay" if he/she already stated "I'm Homosexual" and vice versa.
Or "I love women" and "I like females."
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Opposite Facts
A player cannot say "My Gender/Sex is Female" if he/she already stated the opposite "My Gender/Sex is not Male" and vice versa.
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Additional Facts
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Gay refers to both Gay Male and Gay Female.
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BIsexual is both Straight and Gay.
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WIldCard is both Male and Female. WIldCard is Straight, Gay and BIsexual.
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It is unnecessary to influence an orientation that is already matchable.
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Variation 1
To speed up the pace, each turn player can ask another player a question that is answerable by yes, no, true or false. Asking a player's specific orientation is considered a guess and not a question.
Example questions:
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Are you straight?
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Can you do a gender reassignment (sex change)?
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Can you influence a Celibate Female to change orientation?
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Variation 2
This one needs a pen and paper for each player. Each player must list the names of all opponents. After a pair of disclosure and question (Variation 1) rounds, each player will write down his or her opponents guess orientations. This is repeated for the second and third pairs of disclosure and question rounds.
Additional rounds can be added if needed.
Pass the paper clockwise so that the player to the left checks the guesses. Count the correct number of guesses for each opponent and sum it up. The winner is the player with the most points.
Example guesses:
| OPPONENTS | ORIENTATION GUESSES |
| 1ST ROUND | 2ND ROUND | 3RD ROUND | TOTAL |
| 1. Jane | Straight Female | Bisexual Female (x) | Straight Female | 2 |
| 2. John | Gay Female | Gay Female | Celibate Female (x) | 2 |
| 3. Jean | Celibate Female | Celibate Female | Celibate Female | 3 |
| 4. Jay | Gay Male (x) | Gay Female | Wild Card (x) | 1 |
| GRAND TOTAL | 8 points |
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